Cloud Game Servers

The performance
gaming cloud.

A cloud platform exclusively
for game studios developers publishers communities server providers

Get Started

A screenshot of the OneQode cloud dashboard
OneQode Cloud Regions A world map centred on Asia-Pacific showing OneQode Cloud Regions live in Guam, and coming soon to Sydney, Brisbane, Sunshine Coast, Guam, Tokyo, Hong Kong, Seattle & Los Angeles Sydney Brisbane Sunshine Coast Hong Kong Guam Los AngelesSeattle Tokyo Melbourne Singapore Active Coming Soon OneQode Global Network Rollout Map

Available now in Guam • Coming soon to Hong Kong, Singapore, Sunshine Coast, Brisbane, Sydney, Melbourne, Los Angeles & Seattle

fast.

it’s our default speed

We’ve built a gaming infrastructure cloud for the things players care about: latency and performance.

Exclusively available to the game industry, this is the blazing-fast experience your users deserve.

All cores are

3.7 GHz+

Built on blazing-fast bare metal servers.

Because performance matters to players, we built our cloud platform around it.

High clock speeds mean you can increase the tickrate of your game — which makes for a better player experience.

Underlying game servers

Next-gen network

Reach Asia-Pacific’s gamers at low latency.

With data centres across the Asia-Pacific, a unique Guam hub designed to be a regional, latency-neutral backbone, and private fast-lanes to the major internet providers, our cloud platform reaches players faster.

Learn about the network
The earth from space - with the OneQode network glowing
DDoS analytics chart An illustrative analytics chart showing DDoS attacks being mitigated in real time by our DDoS protection infrastructure. 16:50 1 Gbps 2 Gbps 3 Gbps 4 Gbps 16:52 16:54 16:56 16:58 17:00 17:02 17:04

Network-wide DDoS protection.

TL;DR it’s great and it’s free

More attacks are happening than ever — and most providers charge per megabyte for protection.

With OneQode, you’ll get always-on DDoS protection by default. No ifs or buts.

Complete DDoS protection

Kubernetes or cloud compute.

Your choice. Either way, it’s fast

Spin up a fleet of cross-regional Kubernetes clusters — or a single cloud instance. We provide the infrastructure and get out of your way.

								#!/usr/bin/env ruby/v3/
								# api example:
								# connects to your api endpoint
								# lists all available images, flavors
								# starts a server, runs a remote command via ssh and then shuts down
								require 'fog/openstack'
								@connection_params = {
								 openstack_auth_url: '<oneqode-api-endpoint>',
								 openstack_username: '<username>',
								 openstack_api_key: '<apikey>',
								 openstack_project_name: '<projectname>',
								 openstack_domain_id: 'default'
								}
								new_line = "\n\n"
								compute = Fog::OpenStack::Compute.new(@connection_params)
								neutron = Fog::OpenStack::Network.new(@connection_params)
								images = compute.images
								flavors = compute.flavors
								
								# list all available images
								puts 'listing all available images:'
								for image in images do
								 puts image.name
								end
								
								puts new_line
								
								puts 'list all instance flavors:'
								for flavor in flavors do
								 puts "name: #{flavor.name}"
								 puts "RAM: #{flavor.ram}"
								 puts "VCPUS: #{flavor.vcpus}"
								end
								flavor = flavors.first
								image = images.first
								
								puts "creating an instance of #{image.name} on a #{flavor.name}"
								instance = compute.servers.create name: 'example server',
								 image_ref: image.id,
								 flavor_ref: flavor.id,
								 nics: [{ :net_id => neutron.networks.first.id }]
								instance.wait_for { ready? }
								
								puts 'running a remote command:'
								result = instance.ssh ['uname -a']
								puts result.stdout
								
								puts 'destroying the server:'
								puts instance.destroy
							

API accessible.

Because why wouldn’t it be?

Launch and manage your cloud environment programatically through a friendly RESTful API — or via the command line.

You’ll have complete control, and a powerful automation layer to manage your gaming infrastructure.

Easy management.

Simple, functional, do what you need to do

As you’d expect, there’s a straightforward online dashboard for managing your services, users and billing.

You can upload and manage images, change network settings, monitor usage or get support from our team.

An iMac monitor with the OneQode Cloud dashboard open
Agones logo
Ansible logo
Chef logo
Jenkins logo
Kubernetes logo
Lens logo
Pulumi logo
Saltstack logo
Terraform logo

Plays nicely with your tech stack.

After all, no-one likes lock-in

Our cloud platform is built on OpenStack, the open source cloud infrastructure platform.

Use Terraform? Too easy. Love Ansible? No problem. We’re not reinventing the wheel, and our open platform works whatever DevOps toolkit you’re using.