The network purpose-built for gamers
Our carrier network spans 3 continents, reaching gamers throughout Asia-Pacific.
Designed for a spectacular gaming experience, this is where milliseconds matter.
Reach more gamers
closer to players
With a game-changing Guam facility at the core, and a presence in Asia-Pacific’s major population centres, you’ll reach hundreds of millions of gamers across the region with ultra low-latency connectivity.Learn more about Guam
Game traffic. Delivered faster.
We carry your game data over the most direct path, connecting to last-mile ISPs as close to the player as possible.
Most providers use ‘least-cost routing’, sending traffic where it’s cheapest, but not fastest.
You won’t even experience the savings — it’s their margin.
Instead, we use shortest path routing, which sends traffic via the most direct path to the player.
This maximises performance, eliminating hops and lag.
Engineered for speed.
Cutting-edge network architecture
From the switches we use to the cables we operate, every part of our network eliminates lag.
Our network is powered by Arista switches — the fastest in the world. We’ve fine-tuned them to further improve performance.
We use the shortest submarine cable routes across Asia-Pacific, giving game traffic access to the lowest latency fibre optic assets in the region.
We use premium IP Transit as a path of last resort to ensure we achieve low latency to locations where we don’t have direct connectivity.
Direct last-mile links
We have private fast lanes to the major last-mile ISPs in Asia. This superior interconnection improves fault-tolerance and player experience.
Premium DDoS protection.
Uninterrupted, network-wide DDoS protection
By neutralising attacks at the edge, we keep gamers online without compromising on latency, cost, or performance.
Block attacks at the edge
Each entrance to our network is lined with always on, high throughput DDoS mitigation appliances.
Malicious traffic is scrubbed and filtered in real time, keeping the network free of disruption.
Zero impact, zero cost
Players won’t notice attacks, because our architecture keeps them shielded by design.
And this is included at no charge to OneQode customers, so you’ll never experience DDoS bill shock. Ever.
How other networks deploy DDoS protection:
Most gaming networks don’t have always-on network-wide protection and respond to attacks in one of two ways:
❌ Blackhole routing
Dropping all traffic (however legitimate) during an attack. All players lose connectivity.
❌ Scrubbing facility redirection
Diverting all traffic to separate scrubbing locations, negatively impacting player latency and experience.
These methods are cheaper to deploy, but gamers suffer — and you’ll get angry tweets.
The real kicker? You’ll often have to pay per megabyte whenever you get attacked. Seriously.
Optimise player routes
Having specific users with latency issues? We can fine-tune that, too.
As a carrier, we can apply custom traffic management policies at the network level in real-time.
This prompts the player’s network to direct game data via a specific route, optimising the journey for latency.