Our Network

gaming backbone.

The network purpose-built for gamers

Lightning fast.

Our carrier network spans 3 continents, reaching gamers throughout Asia-Pacific.

Designed for a spectacular gaming experience, this is where milliseconds matter.

OneQode Global Network Rollout Map A world map centred on Asia-Pacific showing the OneQode network connecting Sydney, the Sunshine Coast, Guam, the Philippines, Singapore, Taiwan, Hong Kong, South Korea, Japan, Russia, India, Oman, Hawaii, Vancouver, and the United States Melbourne Adelaide Perth Sydney Brisbane Sunshine Coast Darwin Singapore Chennai Philippines Hong Kong Muscat Guam Hawaii Los Angeles Bay Area Canada West Canada East American Northwest American Northeast Vladivostok Seoul Tokyo Active Planned OneQode Global Network Rollout Map
Global network rollout map // Full map PDF

Reach more gamers

Strategic footprint,
closer to players

With a game-changing Guam facility at the core, and a presence in Asia-Pacific’s major population centres, you’ll reach hundreds of millions of gamers across the region with ultra low-latency connectivity.

Learn more about Guam
100 GbE core network
20 countries in reach
9 points of presence
99.95% uptime

Game traffic. Delivered faster.

We carry your game data over the most direct path, connecting to last-mile ISPs as close to the player as possible.

Gaming Optimised Routing OneQode Competitor Standard Telco Routing Server Player OneQode OneQode Telco 1 Telco 2 Telco 3 Telco 4
Game-optimised routing: shortest distance and fewest hops

Most providers use ‘least-cost routing’, sending traffic where it’s cheapest, but not fastest.

You won’t even experience the savings — it’s their margin.

Instead, we use shortest path routing, which sends traffic via the most direct path to the player.

This maximises performance, eliminating hops and lag.

Engineered for speed.

Cutting-edge network architecture

From the switches we use to the cables we operate, every part of our network eliminates lag.

Fastest switches

Our network is powered by Arista switches — the fastest in the world. We’ve fine-tuned them to further improve performance.

Shortest paths

We use the shortest submarine cable routes across Asia-Pacific, giving game traffic access to the lowest latency fibre optic assets in the region.

Premium transit

We use premium IP Transit as a path of last resort to ensure we achieve low latency to locations where we don’t have direct connectivity.

Direct last-mile links

We have private fast lanes to the major last-mile ISPs in Asia. This superior interconnection improves fault-tolerance and player experience.

Amsterdam Internet Exchange
Any2 Exchange
China Mobile International
GTA Teleguam
Hong Kong Internet Exchange
IX Australia
Japan Internet Exchange Co
Direct interconnection partners

Premium DDoS protection.

Uninterrupted, network-wide DDoS protection

By neutralising attacks at the edge, we keep gamers online without compromising on latency, cost, or performance.

Network edge DDOS APPLIANCE ROUTER Internal services Outside network LEGITIMATE TRAFFIC DDOS TRAFFIC
Edge DDoS appliances prevent attacks from affecting the network

Block attacks at the edge

Each entrance to our network is lined with always on, high throughput DDoS mitigation appliances.

Malicious traffic is scrubbed and filtered in real time, keeping the network free of disruption.

Zero impact, zero cost

Players won’t notice attacks, because our architecture keeps them shielded by design.

And this is included at no charge to OneQode customers, so you’ll never experience DDoS bill shock. Ever.

How other networks deploy DDoS protection:

Most gaming networks don’t have always-on network-wide protection and respond to attacks in one of two ways:

❌ Blackhole routing

Dropping all traffic (however legitimate) during an attack. All players lose connectivity.

❌ Scrubbing facility redirection

Diverting all traffic to separate scrubbing locations, negatively impacting player latency and experience.

These methods are cheaper to deploy, but gamers suffer — and you’ll get angry tweets.

The real kicker? You’ll often have to pay per megabyte whenever you get attacked. Seriously.

Traffic management

Optimise player routes

Having specific users with latency issues? We can fine-tune that, too.

As a carrier, we can apply custom traffic management policies at the network level in real-time.

This prompts the player’s network to direct game data via a specific route, optimising the journey for latency.

OneQode in Action

Powering a groundbreaking interregional tournament.

How OneQode’s gaming infrastructure fuelled
a world-first for Asia-Pacific eSports

Case Study
A live Twitch stream of OneQode’s Guam Gaming Tournament playing on a television, with two people sitting on a couch watching